When I press the "Build and run" option in Unity, my build runs perfectly, with the local host. But when I try to upload it to 000webhost.com to test it online, it shows the loading screen, but when its just about to finish it stops and shows this message:
**An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was: Uncaught RuntimeError: memory access out of bounds**
This is the link of the game:
https://webgametest2.000webhostapp.com/
↧